Voyage to the Bottom of the Sea
What's New?
Voyage Info
Voyage Episodes
Voyage Fandom
Just for Fun
What Do You Think?
Links
Site Map
Voyage to the Bottom of the Glass

This list is divided into cliches, contra-cliches, end-of-show contra-cliches, cliche lines, and professional drinkers' cliches.

Rules of the Game:

  1. A cliche is something that happens with an unnatural frequency.
  2. A contra-cliche is something that happens with an unnatural infrequency.
  3. End-of-show contra-cliche is something that should have happened (or would usually happen) by the end of an episode but didn't.
  4. Cliche lines are, uh...cliche lines. Some of them are AWFULLY common in the show and you may wish to ignore them.
  5. Professional drinkers' cliches happen so much that you better skip them or buy the cheap stuff.
  6. There are no 2-drink criteria because I think they're silly.
  7. WARNING: Do not attempt to use this game on Season 3 unless you're really thirsty.
  8. "RC" = "regular character" = Nelson, Crane, Sharky, Chip, Kowalski, Sparks, Patterson, Reilley, Curly Jones, etc.
  9. "FS-1" = "Flying Sub"

Cliches

  • Doppelgangers (body doubles)
  • Mind control
  • Seaview or FS-1 on bottom
  • Seaview at (or below) crush depth
  • Launching something other than a torpedo in a torpedo tube
  • RC (or a double) pulls a gun on another RC (or a double)
  • RC dies/is thought dead (and lives to tell the tale, of course)
  • FS-1 is destroyed
  • An old square rigger (or other antique wooden ship) appears
  • RC ignores/disobeys direct order
  • All control rods pulled out on reactor
  • Watertight door left open
  • Circuitry room gets trashed
  • Radio/intercom/voice-powered phone broken
  • Character becomes unconscious twice (or more) in an episode
  • Character crawls through an airduct
  • Torpedo fails to hit target or has no effect
  • Time stopped or crew is paralyzed
  • Character becomes invisible
  • Crew disappears or Seaview sailing with reduced crew or anytimethere's fewer than 7 people aboard Seaview
  • Nelson "Macgyvers" up some device to defeat a foe
  • FS-1 launches or returns even though Seaview is on bottom
  • Nelson knows what's going on, but refuses to tell an RC or outrightdenies that he knows
  • from Joe: guest scientist of the week refuses to stop his incredibly-dangerous experiment

Contra-cliches

  • Name of crewmen (other than RC) mentioned other than after beingattacked/injured/killed
  • Sparks speaks/spoken to other than in radio shack
  • Crewman speaks of his family
  • Diving bell used and DOESN'T get disconnected from Seaview
  • RC wears a hat

End-of-show Contra-cliches

  • Character who visits Seaview is still alive at end of episode
  • Non-RC crewmember who is named is still alive at end of episode
  • Submarine (other than Seaview or FS-1 or Minisub (from first season))survives episode

Cliche Lines

  • "Why doesn't he answer?"/"They're not answering!"/etc.
  • "We're dead in the water."
  • "I don't know."
  • "All ahead full."/"Flank speed."
  • "Rig for silent running."
  • "Take him to sick bay/the infirmary."
  • "Put him in the brig."
  • "Someone jumped me from behind."

Professional Drinkers' Cliches

  • Anyone becomes unconscious
  • Electronics panel shoots sparks (that's "sparks", not "Sparks")

Voyage to the Bottom of the Sea Drinking Game written by Dan and Hester Butler-Ehle. Page built and maintained by Hester Butler-Ehle (hjbe@mail.portup.com)