
This list is divided into cliches, contra-cliches, end-of-show contra-cliches, cliche lines, and professional drinkers' cliches.
Rules of the Game:
- A cliche is something that happens with an unnatural frequency.
- A contra-cliche is something that happens with an unnatural infrequency.
- End-of-show contra-cliche is something that should have happened (or would usually happen) by the end of an episode but didn't.
- Cliche lines are, uh...cliche lines. Some of them are AWFULLY common in the show and you may wish to ignore them.
- Professional drinkers' cliches happen so much that you better skip them or buy the cheap stuff.
- There are no 2-drink criteria because I think they're silly.
- WARNING: Do not attempt to use this game on Season 3 unless you're really thirsty.
- "RC" = "regular character" = Nelson, Crane, Sharky, Chip, Kowalski, Sparks, Patterson, Reilley, Curly Jones, etc.
- "FS-1" = "Flying Sub"
Cliches
- Doppelgangers (body doubles)
- Mind control
- Seaview or FS-1 on bottom
- Seaview at (or below) crush depth
- Launching something other than a torpedo in a torpedo tube
- RC (or a double) pulls a gun on another RC (or a double)
- RC dies/is thought dead (and lives to tell the tale, of course)
- FS-1 is destroyed
- An old square rigger (or other antique wooden ship) appears
- RC ignores/disobeys direct order
- All control rods pulled out on reactor
- Watertight door left open
- Circuitry room gets trashed
- Radio/intercom/voice-powered phone broken
- Character becomes unconscious twice (or more) in an episode
- Character crawls through an airduct
- Torpedo fails to hit target or has no effect
- Time stopped or crew is paralyzed
- Character becomes invisible
- Crew disappears or Seaview sailing with reduced crew or anytimethere's fewer than 7 people aboard Seaview
- Nelson "Macgyvers" up some device to defeat a foe
- FS-1 launches or returns even though Seaview is on bottom
- Nelson knows what's going on, but refuses to tell an RC or outrightdenies that he knows
- from Joe: guest scientist of the week refuses to stop his incredibly-dangerous experiment
Contra-cliches
- Name of crewmen (other than RC) mentioned other than after beingattacked/injured/killed
- Sparks speaks/spoken to other than in radio shack
- Crewman speaks of his family
- Diving bell used and DOESN'T get disconnected from Seaview
- RC wears a hat
End-of-show Contra-cliches
- Character who visits Seaview is still alive at end of episode
- Non-RC crewmember who is named is still alive at end of episode
- Submarine (other than Seaview or FS-1 or Minisub (from first season))survives episode
Cliche Lines
- "Why doesn't he answer?"/"They're not answering!"/etc.
- "We're dead in the water."
- "I don't know."
- "All ahead full."/"Flank speed."
- "Rig for silent running."
- "Take him to sick bay/the infirmary."
- "Put him in the brig."
- "Someone jumped me from behind."
Professional Drinkers' Cliches
- Anyone becomes unconscious
- Electronics panel shoots sparks (that's "sparks", not "Sparks")
Voyage to the Bottom of the Sea Drinking Game written by Dan and Hester Butler-Ehle.
Page built and maintained by Hester Butler-Ehle (hjbe@mail.portup.com)
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